
Epona has an original Hyrule Warriors design, but Epona's designs from Ocarina of Time and Twilight Princess are also available as alternate 'weapons' in that class. When this weapon is equipped, Link will perpetually ride Epona on the battlefield while still using a sword to battle. Epona is also available as an unlockable weapon class through DLC in the Wii U version or through Adveture Mode in the Legends remake.

When taken to a stable, the stable keeper will begin to give the option of naming the horse, only to stop upon realizing that Epona was the "Horse of Legend" and should not be renamed. Epona was automatically tame, with four stars in all statistics and a gentle temperament. In Breath of the Wild, Epona appeared in the game after scanning a Link amiibo. Due to the game's chronological placement, this is actually the first known incarnation of a horse named Epona. When he's Minish size, Link can even talk to Epona and fuse Kinstones with her. In this game Malon uses Epona to carry her load of milk to Hyrule Castle Town. She was the only one to recognize that the wolf was Link, and urged him to find a way to restore himself to normal.Įpona also appears in The Minish Cap, the only game so far in which Link does not ride her. Additionally, Link could speak to Epona in wolf form. Epona truly came in handy this time, as Link engaged in several horseback battles from Epona's back throughout the game. Link could summon Epona by humming Epona's Song through a special grass whistle- and later through a horse call made by Illia. Illia was particularly fond of Epona and became angry whenever Epona was injured after Link rode him.Įpona was scared off when Ordon was attacked by Bulblins, but she was reunited with Link at Kakariko Village. Link used Epona to herd animals for Fado at the Ordon Ranch. In Twilight Princess (set in the future of the child timeline), Link owned Epona from the beginning, and they lived in Ordon Village. They then continued journeying through the Lost Woods. Epona was later found by Link, and she continued to give him rides across Termina until they fulfilled their adventure there.

She found refuge at Romani Ranch with Romani and Cremia, the Terminian counterparts of her former owner Malon. In the beginning of Majora's Mask, the Skull Kid kidnapped Epona and tried to ride her to Termina until she ran away. Soon afterwards, Link borrowed the young Epona from Lon Lon Ranch when he set off on his personal journey to find Navi.

Epona was primarily used to help Link navigate across Hyrule Field, and she was summoned by playing Epona's Song on Link's ocarina.Īfter Link saved Hyrule, Epona was seemingly returned to Lon Lon Ranch.Īt the end of Ocarina of Time, Link was sent back to his childhood years, which started a new timeline. Link was still able to escape by having Epona leap a fence. Link won the race, and Ingo bitterly attempted to go back on his promise by sealing off the exits to the ranch. Once Link arrived, he could use Epona to race against Ingo, with Epona's ownership on the line. She would only let Malon ride her and never obeyed Ingo, whom had taken over the ranch and wanted to give the horse to Ganondorf. Over the next seven years, Epona grew into a wild and untameable horse.
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Epona did grow to like Link after he learned how to play Epona's Song. Epona was initially standoffish and would only let Marlon near. In Ocarina of Time, Epona was initially shown as a filly at the same time that Link and Malon were children.
